Class AutoMeaterFirearmSoundProfile
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class AutoMeaterFirearmSoundProfile : ScriptableObject
- Inheritance
-
AutoMeaterFirearmSoundProfile
Constructors
AutoMeaterFirearmSoundProfile()
public AutoMeaterFirearmSoundProfile()
Fields
EjectionBack
public AudioEvent EjectionBack
Field Value
- AudioEvent
EjectionForward
public AudioEvent EjectionForward
Field Value
- AudioEvent
GoingToReload
public AudioEvent GoingToReload
Field Value
- AudioEvent
RecoveringFromReload
public AudioEvent RecoveringFromReload
Field Value
- AudioEvent
Reloading
public AudioEvent Reloading
Field Value
- AudioEvent
ShotSets
public List<AutoMeaterFirearmSoundProfile.GunShotSet> ShotSets
Field Value
- List<AutoMeaterFirearmSoundProfile.GunShotSet>
SoundConfig
public wwBotWurstGunSoundConfig SoundConfig
Field Value
- wwBotWurstGunSoundConfig
Methods
MigrateBotSetToThis()
public void MigrateBotSetToThis()