Class wwBotWurstGunSoundConfig
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class wwBotWurstGunSoundConfig : ScriptableObject
- Inheritance
-
wwBotWurstGunSoundConfig
Constructors
wwBotWurstGunSoundConfig()
public wwBotWurstGunSoundConfig()
Fields
EjectionBack
public AudioEvent EjectionBack
Field Value
- AudioEvent
EjectionForward
public AudioEvent EjectionForward
Field Value
- AudioEvent
GoingToReload
public AudioEvent GoingToReload
Field Value
- AudioEvent
MigrateFrom
public AutoMeaterFirearmSoundProfile MigrateFrom
Field Value
- AutoMeaterFirearmSoundProfile
RecoveringFromReload
public AudioEvent RecoveringFromReload
Field Value
- AudioEvent
Reloading
public AudioEvent Reloading
Field Value
- AudioEvent
ShotSets
public List<wwBotWurstGunSoundConfig.BotGunShotSet> ShotSets
Field Value
- List<wwBotWurstGunSoundConfig.BotGunShotSet>
Methods
MigrateBotSetToThis()
public void MigrateBotSetToThis()