Table of Contents

Class CarlGustaf

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class CarlGustaf : FVRFireArm
Inheritance
CarlGustaf
Inherited Members

Constructors

CarlGustaf()

public CarlGustaf()

Fields

AudEvent_BackSound

public AudioEvent AudEvent_BackSound

Field Value

AudioEvent

CHState

public CarlGustaf.ChargingHandleState CHState

Field Value

CarlGustaf.ChargingHandleState

COM

public Transform COM

Field Value

Transform

Chamber

public FVRFireArmChamber Chamber

Field Value

FVRFireArmChamber

ChargingHandBack

public Transform ChargingHandBack

Field Value

Transform

ChargingHandForward

public Transform ChargingHandForward

Field Value

Transform

ChargingHandle

public Transform ChargingHandle

Field Value

Transform

ShellInsertEject

public CarlGustafShellInsertEject ShellInsertEject

Field Value

CarlGustafShellInsertEject

TailLatch

public CarlGustafLatch TailLatch

Field Value

CarlGustafLatch

Trigger

public Transform Trigger

Field Value

Transform

TriggerFiringThreshold

public float TriggerFiringThreshold

Field Value

float

TriggerResetThreshold

public float TriggerResetThreshold

Field Value

float

Trigger_ForwardValue

public float Trigger_ForwardValue

Field Value

float

Trigger_RearwardValue

public float Trigger_RearwardValue

Field Value

float

ZThreshold

public float ZThreshold

Field Value

float

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

FixCOM()

public void FixCOM()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand