Table of Contents

Class DodecaLauncher

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class DodecaLauncher : MonoBehaviour, IFVRDamageable
Inheritance
DodecaLauncher
Implements

Constructors

DodecaLauncher()

public DodecaLauncher()

Fields

DestroyEffect

public GameObject DestroyEffect

Field Value

GameObject

Game

public Cubegame Game

Field Value

Cubegame

Life

public int Life

Field Value

int

MessageNum

public int MessageNum

Field Value

int

Missiles

public DodecaMissile[] Missiles

Field Value

DodecaMissile[]

OnDieMessageTarget

public GameObject OnDieMessageTarget

Field Value

GameObject

Points

public int Points

Field Value

int

Methods

Awake()

public void Awake()

Boom(bool)

public void Boom(bool getPoints)

Parameters

getPoints bool

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

Update()

public void Update()