Class FVRPlayerHitbox
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class FVRPlayerHitbox : MonoBehaviour, IFVRDamageable
- Inheritance
-
FVRPlayerHitbox
- Implements
-
Constructors
FVRPlayerHitbox()
Fields
AudClip_Hit
public AudioClip AudClip_Hit
Field Value
- AudioClip
AudClip_Reset
public AudioClip AudClip_Reset
Field Value
- AudioClip
Body
public FVRPlayerBody Body
Field Value
- FVRPlayerBody
DamageMultiplier
public float DamageMultiplier
Field Value
- float
DamageResist
public float DamageResist
Field Value
- float
Hand
Field Value
- FVRViveHand
IsActivated
Field Value
- bool
MyE
Field Value
- AIEntity
public Transform TransformTarget
Field Value
- Transform
Type
public FVRPlayerHitbox.PlayerHitBoxType Type
Field Value
- FVRPlayerHitbox.PlayerHitBoxType
Methods
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
Damage(DamageDealt)
public virtual void Damage(DamageDealt dam)
Parameters
dam
DamageDealt
Damage(float)
public virtual void Damage(float i)
Parameters
i
float
UpdatePositions()
public void UpdatePositions()