Table of Contents

Class GronchGunSpawner

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class GronchGunSpawner : MonoBehaviour
Inheritance
GronchGunSpawner

Constructors

GronchGunSpawner()

public GronchGunSpawner()

Fields

GronchTarget

public Collider GronchTarget

Field Value

Collider

GronchTargetPlaces

public List<Transform> GronchTargetPlaces

Field Value

List<Transform>

ObjectTableDef

public ObjectTableDef ObjectTableDef

Field Value

ObjectTableDef

Positions

public List<Transform> Positions

Field Value

List<Transform>

Methods

Awake()

public void Awake()

BeginJob(GronchJobManager)

public void BeginJob(GronchJobManager m)

Parameters

m GronchJobManager

EndJob(GronchJobManager)

public void EndJob(GronchJobManager m)

Parameters

m GronchJobManager

PlayerDied(GronchJobManager)

public void PlayerDied(GronchJobManager m)

Parameters

m GronchJobManager