Table of Contents

Class SMEME

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SMEME : MonoBehaviour
Inheritance
SMEME

Constructors

SMEME()

public SMEME()

Fields

AudEvent_click

public AudioEvent AudEvent_click

Field Value

AudioEvent

DontUnlock

public List<ItemSpawnerID> DontUnlock

Field Value

List<ItemSpawnerID>

H_BB

public List<ItemSpawnerID> H_BB

Field Value

List<ItemSpawnerID>

H_ME

public List<ItemSpawnerID> H_ME

Field Value

List<ItemSpawnerID>

H_MR

public List<ItemSpawnerID> H_MR

Field Value

List<ItemSpawnerID>

H_MW

public List<ItemSpawnerID> H_MW

Field Value

List<ItemSpawnerID>

H_RA

public List<ItemSpawnerID> H_RA

Field Value

List<ItemSpawnerID>

H_WD

public List<ItemSpawnerID> H_WD

Field Value

List<ItemSpawnerID>

IDs

public List<ItemSpawnerID> IDs

Field Value

List<ItemSpawnerID>

LBL_Money

public Text LBL_Money

Field Value

Text

PageNumberCurrent_Inventory

public Text PageNumberCurrent_Inventory

Field Value

Text

PageNumberCurrent_Marketplace

public Text PageNumberCurrent_Marketplace

Field Value

Text

Rarities

public List<SMEME.HatRarity> Rarities

Field Value

List<SMEME.HatRarity>

Rows_Inventory

public List<SMEMErow> Rows_Inventory

Field Value

List<SMEMErow>

Rows_MarketPlace

public List<SMEMErow> Rows_MarketPlace

Field Value

List<SMEMErow>

SpawnPoint

public Transform SpawnPoint

Field Value

Transform

Methods

BTN_Buy(int)

public void BTN_Buy(int i)

Parameters

i int

BTN_Sell(int)

public void BTN_Sell(int i)

Parameters

i int

BTN_Spawn(int)

public void BTN_Spawn(int i)

Parameters

i int

DrawGlobal()

public void DrawGlobal()

DrawInventory()

public void DrawInventory()

NextPage_Inventory()

public void NextPage_Inventory()

NextPage_Marketplace()

public void NextPage_Marketplace()

PrevPage_Inventory()

public void PrevPage_Inventory()

PrevPage_Marketplace()

public void PrevPage_Marketplace()

UpdateInventory()

public void UpdateInventory()