Table of Contents

Class HG_ModeManager_AssaultNPepper

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class HG_ModeManager_AssaultNPepper : HG_ModeManager
Inheritance
HG_ModeManager_AssaultNPepper
Inherited Members

Constructors

HG_ModeManager_AssaultNPepper()

public HG_ModeManager_AssaultNPepper()

Fields

AudEvent_SequenceCompleted

public AudioEvent AudEvent_SequenceCompleted

Field Value

AudioEvent

AudEvent_ZoneCompleted

public AudioEvent AudEvent_ZoneCompleted

Field Value

AudioEvent

CivvieSpawnPoints

public List<Transform> CivvieSpawnPoints

Field Value

List<Transform>

Indicator_Prefab

public GameObject Indicator_Prefab

Field Value

GameObject

SpawningCore_Prefab

public GameObject SpawningCore_Prefab

Field Value

GameObject

Template_Civvie

public SosigEnemyTemplate Template_Civvie

Field Value

SosigEnemyTemplate

Templates_Enemy

public List<SosigEnemyTemplate> Templates_Enemy

Field Value

List<SosigEnemyTemplate>

ZoneSequence_Brawl

public List<int> ZoneSequence_Brawl

Field Value

List<int>

ZoneSequence_Maelstrom

public List<int> ZoneSequence_Maelstrom

Field Value

List<int>

ZoneSequence_Skirmish

public List<int> ZoneSequence_Skirmish

Field Value

List<int>

Methods

CheckIfDeadSosigWasMine(Sosig)

public void CheckIfDeadSosigWasMine(Sosig s)

Parameters

s Sosig

EndMode(bool, bool)

public override void EndMode(bool doesInvokeTeleport, bool immediateTeleportBackAndScore)

Parameters

doesInvokeTeleport bool
immediateTeleportBackAndScore bool

GetScore()

public override int GetScore()

Returns

int

GetScoringReadOuts()

public override List<string> GetScoringReadOuts()

Returns

List<string>

InitMode(HG_Mode)

public override void InitMode(HG_ModeManager.HG_Mode mode)

Parameters

mode HG_ModeManager.HG_Mode

TargetDestroyed(HG_Target)

public override void TargetDestroyed(HG_Target t)

Parameters

t HG_Target

Update()

public void Update()