Table of Contents

Class MF_TeamManager

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MF_TeamManager : MonoBehaviour
Inheritance
MF_TeamManager

Constructors

MF_TeamManager()

public MF_TeamManager()

Fields

BlueTeam

public MF_Team BlueTeam

Field Value

MF_Team

EnemyTemplatesByClassIndex_Blue

public List<SosigEnemyTemplate> EnemyTemplatesByClassIndex_Blue

Field Value

List<SosigEnemyTemplate>

EnemyTemplatesByClassIndex_Red

public List<SosigEnemyTemplate> EnemyTemplatesByClassIndex_Red

Field Value

List<SosigEnemyTemplate>

IFF_Blue

public int IFF_Blue

Field Value

int

IFF_Red

public int IFF_Red

Field Value

int

PlayerRespawnZone

public MF_Zone PlayerRespawnZone

Field Value

MF_Zone

Prefab_CapturePoint

public GameObject Prefab_CapturePoint

Field Value

GameObject

RedTeam

public MF_Team RedTeam

Field Value

MF_Team

SquadDefs

public List<MF_SquadDefinition> SquadDefs

Field Value

List<MF_SquadDefinition>

UberMats

public Material[] UberMats

Field Value

Material[]

ZoneModeConfigs

public List<MF_ZoneModeConfig> ZoneModeConfigs

Field Value

List<MF_ZoneModeConfig>

Methods

GetMode()

public MF_GameMode GetMode()

Returns

MF_GameMode

InitGameMode(MF_GameMode, int, int, MF_TeamColor, float, float, MF_PlayArea)

public void InitGameMode(MF_GameMode mode, int RedTeamSize, int BlueTeamSize, MF_TeamColor playerTeam, float RedTeamSpawnCadence, float BlueTeamSpawnCadence, MF_PlayArea playArea)

Parameters

mode MF_GameMode
RedTeamSize int
BlueTeamSize int
playerTeam MF_TeamColor
RedTeamSpawnCadence float
BlueTeamSpawnCadence float
playArea MF_PlayArea

RearmSosig(Sosig, MF_Class)

public void RearmSosig(Sosig s, MF_Class c)

Parameters

s Sosig
c MF_Class

SpawnEnemy(SosigEnemyTemplate, Transform, int, bool, Vector3, bool, MF_TeamColor)

public Sosig SpawnEnemy(SosigEnemyTemplate t, Transform point, int IFF, bool IsAssault, Vector3 pointOfInterest, bool AllowSecondary, MF_TeamColor teamcolor)

Parameters

t SosigEnemyTemplate
point Transform
IFF int
IsAssault bool
pointOfInterest Vector3
AllowSecondary bool
teamcolor MF_TeamColor

Returns

Sosig

Update()

public void Update()