Class OM
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OM : ManagerSingleton<OM>
- Inheritance
-
OM
- Inherited Members
-
Constructors
OM()
Fields
GlassPatterns
public List<BreakableGlassPattern> GlassPatterns
Field Value
- List<BreakableGlassPattern>
Methods
Awake()
protected override void Awake()
GetBreakableGlassPattern(GlassBreakPatternType)
public static BreakableGlassPattern GetBreakableGlassPattern(BreakableGlassPattern.GlassBreakPatternType pType)
Parameters
pType
BreakableGlassPattern.GlassBreakPatternType
Returns
- BreakableGlassPattern
RegisterGlassHit(Damage, BreakableGlassDamager)
public static void RegisterGlassHit(Damage d, BreakableGlassDamager damager)
Parameters
d
Damage
damager
BreakableGlassDamager
Update()