Class OmniSpawner_Cleric
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OmniSpawner_Cleric : OmniSpawner
- Inheritance
-
OmniSpawner_Cleric
- Inherited Members
-
Constructors
OmniSpawner_Cleric()
public OmniSpawner_Cleric()
Fields
ClericRingPrefab
public GameObject ClericRingPrefab
Field Value
- GameObject
TargetPrefab
public GameObject TargetPrefab
Field Value
- GameObject
Methods
Activate()
public override void Activate()
BeginSpawning()
public override void BeginSpawning()
ClearCleric(OmniCleric, bool)
public void ClearCleric(OmniCleric cleric, bool isHeadShot)
Parameters
cleric
OmniCleric
isHeadShot
bool
public override void Configure(OmniSpawnDef Def, OmniWaveEngagementRange Range)
Parameters
Def
OmniSpawnDef
Range
OmniWaveEngagementRange
Deactivate()
public override int Deactivate()
Returns
- int
EndSpawning()
public override void EndSpawning()
SpawnCleric(int, TargetLocation)
public void SpawnCleric(int index, OmniSpawnDef_Cleric.TargetLocation loc)
Parameters
index
int
loc
OmniSpawnDef_Cleric.TargetLocation