Table of Contents

Class OmniSpawner_Cleric

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class OmniSpawner_Cleric : OmniSpawner
Inheritance
OmniSpawner_Cleric
Inherited Members

Constructors

OmniSpawner_Cleric()

public OmniSpawner_Cleric()

Fields

ClericRingPrefab

public GameObject ClericRingPrefab

Field Value

GameObject

TargetPrefab

public GameObject TargetPrefab

Field Value

GameObject

Methods

Activate()

public override void Activate()

BeginSpawning()

public override void BeginSpawning()

ClearCleric(OmniCleric, bool)

public void ClearCleric(OmniCleric cleric, bool isHeadShot)

Parameters

cleric OmniCleric
isHeadShot bool

Configure(OmniSpawnDef, OmniWaveEngagementRange)

public override void Configure(OmniSpawnDef Def, OmniWaveEngagementRange Range)

Parameters

Def OmniSpawnDef
Range OmniWaveEngagementRange

Deactivate()

public override int Deactivate()

Returns

int

EndSpawning()

public override void EndSpawning()

SpawnCleric(int, TargetLocation)

public void SpawnCleric(int index, OmniSpawnDef_Cleric.TargetLocation loc)

Parameters

index int
loc OmniSpawnDef_Cleric.TargetLocation