Class RotrwCharcoal
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class RotrwCharcoal : FVRPhysicalObject, IFVRDamageable
- Inheritance
-
RotrwCharcoal
- Implements
- Inherited Members
Constructors
RotrwCharcoal()
public RotrwCharcoal()
Fields
AudEvent_Ignite
public AudioEvent AudEvent_Ignite
Field Value
FireSystem
public ParticleSystem FireSystem
Field Value
- ParticleSystem
IsFluided
public bool IsFluided
Field Value
IsOnFire
public bool IsOnFire
Field Value
LM_DamMask
public LayerMask LM_DamMask
Field Value
- LayerMask
Rend_Burning
public Renderer Rend_Burning
Field Value
- Renderer
Rend_BurntOut
public Renderer Rend_BurntOut
Field Value
- Renderer
Rend_Unburned_Fluided
public Renderer Rend_Unburned_Fluided
Field Value
- Renderer
Rend_Unburned_Unfluided
public Renderer Rend_Unburned_Unfluided
Field Value
- Renderer
State
public RotrwCharcoal.RendererState State
Field Value
Methods
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
FVRUpdate()
protected override void FVRUpdate()
FluidMe()
public void FluidMe()
Ignite()
public void Ignite()
PutOut()
public void PutOut()
Start()
protected override void Start()