Table of Contents

Class SimpleEventClicker

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SimpleEventClicker : FVRPhysicalObject
Inheritance
SimpleEventClicker
Inherited Members

Constructors

SimpleEventClicker()

public SimpleEventClicker()

Fields

AudEvent_Click

public AudioEvent AudEvent_Click

Field Value

AudioEvent

AudEvent_DialClick

public AudioEvent AudEvent_DialClick

Field Value

AudioEvent

AudEvent_IndicatorClick

public AudioEvent AudEvent_IndicatorClick

Field Value

AudioEvent

DialRots

public List<float> DialRots

Field Value

List<float>

Dials

public List<Transform> Dials

Field Value

List<Transform>

Indicator

public Transform Indicator

Field Value

Transform

IndicatorPoses

public List<Vector3> IndicatorPoses

Field Value

List<Vector3>

Trigger

public Transform Trigger

Field Value

Transform

TriggerAxis

public FVRPhysicalObject.Axis TriggerAxis

Field Value

FVRPhysicalObject.Axis

TriggerInterpStyle

public FVRPhysicalObject.InterpStyle TriggerInterpStyle

Field Value

FVRPhysicalObject.InterpStyle

TriggerVars

public Vector2 TriggerVars

Field Value

Vector2

Methods

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

EndInteractionIntoInventorySlot(FVRViveHand, FVRQuickBeltSlot)

public override void EndInteractionIntoInventorySlot(FVRViveHand hand, FVRQuickBeltSlot slot)

Parameters

hand FVRViveHand
slot FVRQuickBeltSlot

PlayAudEvent(AudioEvent)

public FVRPooledAudioSource PlayAudEvent(AudioEvent ev)

Parameters

ev AudioEvent

Returns

FVRPooledAudioSource

Start()

protected override void Start()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand