Class TNH_SupplyPoint
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class TNH_SupplyPoint : MonoBehaviour
- Inheritance
-
TNH_SupplyPoint
Constructors
TNH_SupplyPoint()
Fields
Bounds
Field Value
- Transform
CoverPoints
public List<AICoverPoint> CoverPoints
Field Value
- List<AICoverPoint>
GizmoMesh_Box
public Mesh GizmoMesh_Box
Field Value
- Mesh
GizmoMesh_CaseLarge
public Mesh GizmoMesh_CaseLarge
Field Value
- Mesh
GizmoMesh_CaseSmall
public Mesh GizmoMesh_CaseSmall
Field Value
- Mesh
GizmoMesh_Melee
public Mesh GizmoMesh_Melee
Field Value
- Mesh
GizmoMesh_Panel
public Mesh GizmoMesh_Panel
Field Value
- Mesh
GizmoMesh_SosigAttack
public Mesh GizmoMesh_SosigAttack
Field Value
- Mesh
GizmoMesh_Table
public Mesh GizmoMesh_Table
Field Value
- Mesh
M
Field Value
- TNH_Manager
ShowPoint_PlayerSpawn
public bool ShowPoint_PlayerSpawn
Field Value
- bool
ShowPoints_Boxes
public bool ShowPoints_Boxes
Field Value
- bool
ShowPoints_Screens
public bool ShowPoints_Screens
Field Value
- bool
ShowPoints_Sosigs_Defense
public bool ShowPoints_Sosigs_Defense
Field Value
- bool
ShowPoints_SpawnTable
public bool ShowPoints_SpawnTable
Field Value
- bool
ShowPoints_Turrets
public bool ShowPoints_Turrets
Field Value
- bool
SpawnPoint_CaseLarge
public Transform SpawnPoint_CaseLarge
Field Value
- Transform
SpawnPoint_CaseSmall
public Transform SpawnPoint_CaseSmall
Field Value
- Transform
SpawnPoint_Melee
public Transform SpawnPoint_Melee
Field Value
- Transform
SpawnPoint_PlayerSpawn
public Transform SpawnPoint_PlayerSpawn
Field Value
- Transform
SpawnPoint_Shield
public Transform SpawnPoint_Shield
Field Value
- Transform
SpawnPoint_Tables
public List<Transform> SpawnPoint_Tables
Field Value
- List<Transform>
SpawnPoints_Boxes
public List<Transform> SpawnPoints_Boxes
Field Value
- List<Transform>
SpawnPoints_Panels
public List<Transform> SpawnPoints_Panels
Field Value
- List<Transform>
SpawnPoints_SmallItem
public List<Transform> SpawnPoints_SmallItem
Field Value
- List<Transform>
SpawnPoints_Sosigs_Defense
public List<Transform> SpawnPoints_Sosigs_Defense
Field Value
- List<Transform>
SpawnPoints_Turrets
public List<Transform> SpawnPoints_Turrets
Field Value
- List<Transform>
T
public TNH_TakeChallenge T
Field Value
- TNH_TakeChallenge
Methods
CheckIfDeadSosigWasMine(Sosig)
public void CheckIfDeadSosigWasMine(Sosig s)
Parameters
s
Sosig
ClearConfiguration()
public void ClearConfiguration()
public void Configure(TNH_TakeChallenge t, bool spawnSosigs, bool spawnDefenses, bool spawnConstructor, TNH_SupplyPoint.SupplyPanelType panelType, int minBoxPiles, int maxBoxPiles, bool SpawnToken)
Parameters
t
TNH_TakeChallenge
spawnSosigs
bool
spawnDefenses
bool
spawnConstructor
bool
panelType
TNH_SupplyPoint.SupplyPanelType
minBoxPiles
int
maxBoxPiles
int
SpawnToken
bool
public void ConfigureAtBeginning(TNH_CharacterDef c)
Parameters
c
TNH_CharacterDef
DeleteAllActiveEntities()
public void DeleteAllActiveEntities()
DrawMyIndex()
public void DrawMyIndex()
HasBeenVisited()
public bool HasBeenVisited()
Returns
- bool
IsPointInBounds(Vector3)
public bool IsPointInBounds(Vector3 p)
Parameters
p
Vector3
Returns
- bool
Reinforce()
public void SetContact(TAH_ReticleContact c)
Parameters
c
TAH_ReticleContact
TestVisited()
public bool TestVisited()
Returns
- bool
public bool TestVolumeBool(Transform t, Vector3 pos)
Parameters
t
Transform
pos
Vector3
Returns
- bool