Class WW_Checkpoint
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class WW_Checkpoint : MonoBehaviour
- Inheritance
-
WW_Checkpoint
Constructors
WW_Checkpoint()
Fields
ActivationRange
public float ActivationRange
Field Value
- float
Crate
public TNH_WeaponCrate Crate
Field Value
- TNH_WeaponCrate
ForcePic
Field Value
- bool
HasMessage
Field Value
- bool
MessageToUnlock
public int MessageToUnlock
Field Value
- int
PoolsUsed
public List<ObjectTableDef> PoolsUsed
Field Value
- List<ObjectTableDef>
SatDish
Field Value
- Transform
Methods
Init(ObjectTable)
public void Init(ObjectTable requiredPic)
Parameters
requiredPic
ObjectTable