Class ZosigSpawnFromTable
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ZosigSpawnFromTable : MonoBehaviour
- Inheritance
-
ZosigSpawnFromTable
Constructors
ZosigSpawnFromTable()
public ZosigSpawnFromTable()
Fields
BlockingFlag
public string BlockingFlag
Field Value
- string
BuyBuddyIsLargeCase
public bool BuyBuddyIsLargeCase
Field Value
- bool
BuyBuddyPrice
public List<int> BuyBuddyPrice
Field Value
- List<int>
BuyBuddyTable
public ObjectTableDef BuyBuddyTable
Field Value
- ObjectTableDef
BuyBuddyUnlockFlag
public string BuyBuddyUnlockFlag
Field Value
- string
ContainerFlag
public string ContainerFlag
Field Value
- string
ContainerPrefab
public FVRObject ContainerPrefab
Field Value
- FVRObject
ContainterFlagValue
public int ContainterFlagValue
Field Value
- int
DoesTrackRespawn
public bool DoesTrackRespawn
Field Value
- bool
F
public ZosigFlagManager F
Field Value
- ZosigFlagManager
FlagNeeded
Field Value
- string
FlagNeededValue
public int FlagNeededValue
Field Value
- int
FlagNeedsEquality
public bool FlagNeedsEquality
Field Value
- bool
HasBlockingFlag
public bool HasBlockingFlag
Field Value
- bool
Incidence
Field Value
- float
IsReloadamaticAmmoDefault
public bool IsReloadamaticAmmoDefault
Field Value
- bool
Item
Field Value
- FVRObject
MaxAmmo
Field Value
- int
MaxItems
Field Value
- int
MinAmmo
Field Value
- int
MinItems
Field Value
- int
NeedsFlag
Field Value
- bool
Num_Mags
Field Value
- int
Num_Rounds
Field Value
- int
RespawnCooldown
public float RespawnCooldown
Field Value
- float
RespawnRange
public float RespawnRange
Field Value
- float
SpawnPoints
public List<Transform> SpawnPoints
Field Value
- List<Transform>
StripOnSpawn
Field Value
- bool
Tables
public List<ZosigItemSpawnTable> Tables
Field Value
- List<ZosigItemSpawnTable>
UseContainerFlag
public bool UseContainerFlag
Field Value
- bool
UsesContainer
public bool UsesContainer
Field Value
- bool
UsesSpawnPoints
public bool UsesSpawnPoints
Field Value
- bool
UsesTable
Field Value
- bool
Methods
Init()
SpawnKernel()
public void SpawnKernel()
Update()