Table of Contents

Class OmniSequencerSequenceDefinition

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class OmniSequencerSequenceDefinition : ScriptableObject
Inheritance
OmniSequencerSequenceDefinition

Constructors

OmniSequencerSequenceDefinition()

public OmniSequencerSequenceDefinition()

Fields

AllowedCats

public List<ItemSpawnerID.ESubCategory> AllowedCats

Field Value

List<ItemSpawnerID.ESubCategory>

AmmoMode

public OmniSequencerSequenceDefinition.OmniSequenceAmmoMode AmmoMode

Field Value

OmniSequencerSequenceDefinition.OmniSequenceAmmoMode

CurrencyForRanks

public List<int> CurrencyForRanks

Field Value

List<int>

Description

public string Description

Field Value

string

Difficulty

public OmniSequencerSequenceDefinition.OmniSequenceDifficulty Difficulty

Field Value

OmniSequencerSequenceDefinition.OmniSequenceDifficulty

FirearmMode

public OmniSequencerSequenceDefinition.OmniSequenceFirearmMode FirearmMode

Field Value

OmniSequencerSequenceDefinition.OmniSequenceFirearmMode

ScoreThresholds

public List<int> ScoreThresholds

Field Value

List<int>

SequenceID

public string SequenceID

Field Value

string

SequenceName

public string SequenceName

Field Value

string

Theme

public OmniSequencerSequenceDefinition.OmniSequenceTheme Theme

Field Value

OmniSequencerSequenceDefinition.OmniSequenceTheme

Waves

public List<OmniSequencerWaveDefinition> Waves

Field Value

List<OmniSequencerWaveDefinition>

Methods

CalculateScoreThreshold()

public void CalculateScoreThreshold()

GetRankForScore(int)

public int GetRankForScore(int score)

Parameters

score int

Returns

int