Class OmniSequencerSequenceDefinition
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OmniSequencerSequenceDefinition : ScriptableObject
- Inheritance
-
OmniSequencerSequenceDefinition
Constructors
OmniSequencerSequenceDefinition()
public OmniSequencerSequenceDefinition()
Fields
AllowedCats
public List<ItemSpawnerID.ESubCategory> AllowedCats
Field Value
- List<ItemSpawnerID.ESubCategory>
AmmoMode
public OmniSequencerSequenceDefinition.OmniSequenceAmmoMode AmmoMode
Field Value
- OmniSequencerSequenceDefinition.OmniSequenceAmmoMode
CurrencyForRanks
public List<int> CurrencyForRanks
Field Value
- List<int>
Description
public string Description
Field Value
- string
Difficulty
public OmniSequencerSequenceDefinition.OmniSequenceDifficulty Difficulty
Field Value
- OmniSequencerSequenceDefinition.OmniSequenceDifficulty
FirearmMode
public OmniSequencerSequenceDefinition.OmniSequenceFirearmMode FirearmMode
Field Value
- OmniSequencerSequenceDefinition.OmniSequenceFirearmMode
ScoreThresholds
public List<int> ScoreThresholds
Field Value
- List<int>
SequenceID
Field Value
- string
SequenceName
public string SequenceName
Field Value
- string
Theme
public OmniSequencerSequenceDefinition.OmniSequenceTheme Theme
Field Value
- OmniSequencerSequenceDefinition.OmniSequenceTheme
Waves
public List<OmniSequencerWaveDefinition> Waves
Field Value
- List<OmniSequencerWaveDefinition>
Methods
CalculateScoreThreshold()
public void CalculateScoreThreshold()
GetRankForScore(int)
public int GetRankForScore(int score)
Parameters
score
int
Returns
- int