Table of Contents

Class RotwienerNest

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class RotwienerNest : ZosigQuestManager
Inheritance
RotwienerNest

Constructors

RotwienerNest()

public RotwienerNest()

Fields

AssociatedFlag

public string AssociatedFlag

Field Value

string

AssociatedFlagValue

public int AssociatedFlagValue

Field Value

int

Bounce_Inner

public Transform Bounce_Inner

Field Value

Transform

Bounce_Outer

public Transform Bounce_Outer

Field Value

Transform

DestructionSpawnPoint

public List<Transform> DestructionSpawnPoint

Field Value

List<Transform>

DestructionSpawns

public List<GameObject> DestructionSpawns

Field Value

List<GameObject>

Geo_Destroyed

public GameObject Geo_Destroyed

Field Value

GameObject

Geo_Exposed

public GameObject Geo_Exposed

Field Value

GameObject

Geo_Protected

public GameObject Geo_Protected

Field Value

GameObject

NoduleSpawnPoints

public List<Transform> NoduleSpawnPoints

Field Value

List<Transform>

Prefab_Nodules_Final

public List<GameObject> Prefab_Nodules_Final

Field Value

List<GameObject>

RootTendrils

public List<RotwienerNest_Tendril> RootTendrils

Field Value

List<RotwienerNest_Tendril>

State

public RotwienerNest.NestState State

Field Value

RotwienerNest.NestState

Methods

Init(ZosigGameManager)

public override void Init(ZosigGameManager m)

Parameters

m ZosigGameManager

NoduleDestroyed(RotwienerNest_Nodule)

public void NoduleDestroyed(RotwienerNest_Nodule n)

Parameters

n RotwienerNest_Nodule