Class WW_Bunker
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class WW_Bunker : MonoBehaviour
- Inheritance
-
WW_Bunker
Constructors
WW_Bunker()
Fields
AudEvent_DoorOpen
public AudioEvent AudEvent_DoorOpen
Field Value
- AudioEvent
AudEvent_Music
public AudioEvent AudEvent_Music
Field Value
- AudioEvent
BunkerBounds
public Transform BunkerBounds
Field Value
- Transform
BunkerIndex
Field Value
- int
CopyFrom
public WW_Bunker CopyFrom
Field Value
- WW_Bunker
Crate
public TNH_WeaponCrate Crate
Field Value
- TNH_WeaponCrate
Door
Field Value
- GameObject
Door_Down
public Transform Door_Down
Field Value
- Transform
Door_Up
Field Value
- Transform
FF_Down
Field Value
- Transform
FF_Up
Field Value
- Transform
Forcefield
public Transform Forcefield
Field Value
- Transform
Lever
Field Value
- GameObject
LockedUntil
public GameObject LockedUntil
Field Value
- GameObject
Numbers_Inner
public List<GameObject> Numbers_Inner
Field Value
- List<GameObject>
Numbers_Outer
public List<GameObject> Numbers_Outer
Field Value
- List<GameObject>
ProbeCheckV
public Transform ProbeCheckV
Field Value
- Transform
ReflectionProbes
public List<GameObject> ReflectionProbes
Field Value
- List<GameObject>
TPPanel
public GameObject TPPanel
Field Value
- GameObject
public List<GameObject> TeleportButtons
Field Value
- List<GameObject>
TeleportPoint
public Transform TeleportPoint
Field Value
- Transform
public List<GameObject> TeleportTowerButtons
Field Value
- List<GameObject>
TierLocks
public List<GameObject> TierLocks
Field Value
- List<GameObject>
TierNeeded
Field Value
- int
TurnOffIfLockDown
public List<GameObject> TurnOffIfLockDown
Field Value
- List<GameObject>
TurnOnIfLockDown
public List<GameObject> TurnOnIfLockDown
Field Value
- List<GameObject>
UnlockCheckVolume
public Transform UnlockCheckVolume
Field Value
- Transform
XmasFetti
public GameObject XmasFetti
Field Value
- GameObject
XmasFettiPoints
public List<Transform> XmasFettiPoints
Field Value
- List<Transform>
Properties
IsLockDown
public bool IsLockDown { get; }
Property Value
- bool
IsUnlocked
public bool IsUnlocked { get; }
Property Value
- bool
Methods
ConfigInitBunker(int, int, int)
public void ConfigInitBunker(int index, int curDay, int tierNeeded)
Parameters
index
int
curDay
int
tierNeeded
int
Entered()
KeyCheck()
OpenField()
ProbeCopy()
SetMaster(WW_TeleportMaster)
public void SetMaster(WW_TeleportMaster m)
Parameters
m
WW_TeleportMaster
TeleportTo(int)
public void TeleportTo(int i)
Parameters
i
int
TeleportToTowerPad(int)
public void TeleportToTowerPad(int i)
Parameters
i
int
public bool TestVolumeBool(Transform t, Vector3 pos)
Parameters
t
Transform
pos
Vector3
Returns
- bool
public void UpdateTPButtons()