Class RonchMaster
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class RonchMaster : MonoBehaviour
- Inheritance
-
RonchMaster
Constructors
RonchMaster()
Fields
AudEvent_Dead
public AudioEvent AudEvent_Dead
Field Value
- AudioEvent
AudEvent_Firing
public AudioEvent AudEvent_Firing
Field Value
- AudioEvent
AudEvent_Intro
public AudioEvent AudEvent_Intro
Field Value
- AudioEvent
AudEvent_Moving
public AudioEvent AudEvent_Moving
Field Value
- AudioEvent
AudEvent_Turning
public AudioEvent AudEvent_Turning
Field Value
- AudioEvent
BaseHeadPos
public Transform BaseHeadPos
Field Value
- Transform
Cockpit
public RonchCockpit Cockpit
Field Value
- RonchCockpit
CurState
public RonchMaster.RonchState CurState
Field Value
- RonchMaster.RonchState
DamState
public RonchMaster.DamageStage DamState
Field Value
- RonchMaster.DamageStage
Entity_Cockpit
public GameObject Entity_Cockpit
Field Value
- GameObject
ExplosionPlaces
public List<Transform> ExplosionPlaces
Field Value
- List<Transform>
ExplosionSetRandom
public List<GameObject> ExplosionSetRandom
Field Value
- List<GameObject>
FinalExplosionPlace
public Transform FinalExplosionPlace
Field Value
- Transform
FinalExplosionPrefabs
public List<GameObject> FinalExplosionPrefabs
Field Value
- List<GameObject>
FlashNades
public RonchWeapon FlashNades
Field Value
- RonchWeapon
Gau8s
public List<RonchWeapon> Gau8s
Field Value
- List<RonchWeapon>
Gau8s_Defensive
public List<RonchWeapon> Gau8s_Defensive
Field Value
- List<RonchWeapon>
Head
Field Value
- Transform
HeadLower
public Transform HeadLower
Field Value
- Transform
InitWaypoint
public RonchWaypoint InitWaypoint
Field Value
- RonchWaypoint
LM_LaserBlock
public LayerMask LM_LaserBlock
Field Value
- LayerMask
LM_SightBlock
public LayerMask LM_SightBlock
Field Value
- LayerMask
LaserNads
public RonchWeapon LaserNads
Field Value
- RonchWeapon
Laser_BaseDir
public Transform Laser_BaseDir
Field Value
- Transform
Laser_Range
Field Value
- float
Laser_RotatingPart_Horizontal
public Transform Laser_RotatingPart_Horizontal
Field Value
- Transform
Laser_RotatingPart_Vertical
public Transform Laser_RotatingPart_Vertical
Field Value
- Transform
LifeBar
Field Value
- Transform
LifeBarHolder
public Transform LifeBarHolder
Field Value
- Transform
MissileBank
public RonchWeapon MissileBank
Field Value
- RonchWeapon
Mover
Field Value
- RonchMover
RayDome
public RonchRayDome RayDome
Field Value
- RonchRayDome
RunSpeed
Field Value
- float
SmokeNades
public RonchWeapon SmokeNades
Field Value
- RonchWeapon
StateQueue
public Queue<RonchMaster.RonchState> StateQueue
Field Value
- Queue<RonchMaster.RonchState>
TargetPoint
public Transform TargetPoint
Field Value
- Transform
WalkSpeed
Field Value
- float
Waypoints
public List<RonchWaypoint> Waypoints
Field Value
- List<RonchWaypoint>
Methods
Dispose()
FiringComplete()
public void FiringComplete()
SetModeManager(HG_ModeManager_MeatleGear)
public void SetModeManager(HG_ModeManager_MeatleGear m)
Parameters
m
HG_ModeManager_MeatleGear